Louis du Mont writes:
Happy Halloween! 🎃 Here's a little animation for the season and a full breakdown video going over the techniques used. Starting with a concept sketch in Procreate, then onto a sculpt in Nomad Sculpt, and finally brought into Blender for everything else.
I really wanted to try out the swapping full head meshes with geometry nodes so as not to be restricted by shape keys and I think it worked out quite well.