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Welcomes
- Miguel Pozo, NPR enthusiast, starts a development grant remotely to help the GPU/Viewport module.
- Weizhen Huang, rendering researcher and developer, start a 3-month internship at the Blender HQ to help the Cycles module.
Announcements
Modules & Projects
New Features and Changes
Sculpt
- Normal-based automasking modes (commit) (Joseph Eagar)
- Cavity Automasking Mode (commit) (Joseph Eagar)
Cycles
- Add Path Guiding on CPU through Intel OpenPGL (commit, commit) (Sebastian Herhoz)
- Add optional per-kernel performance statistics (commit) (Nikita Sirgienko)
- Tweak inlining policy on Metal (commit) (Michael Jones)
Geometry Nodes
- Viewport preview and attribute overlay (commit) (Jacques Lucke)
- Curve and mesh topology access nodes (commit, commit, commit) (Hans Goudey, Johnny Matthews)
Grease Pencil
- New Chain mode for Time Offset modifier (commit) (Aleš Jelovčan)
- New Outline modifier (commit) (Antonio Vazquez)
- Tweak visual aids for fill tool (commit, commit, commit) (Antonio Vazquez)
User Interface
- Support opening backup .blend files via drag-drop (commit) (Pablo Vazquez)
- Support batch renaming action clips (commit) (Iyad Ahmed)
- Add preference to disable touchpad multitouch gestures (commit) (recht Van Lommel)
- Asset Browser
- Add slider UI to pose blending (commit) (Angus Stanton)
Weekly Reports
About the Author
Bart Veldhuizen I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
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