This is a showcase of a project I've been working on for the past few months. Everything you see in this scene was made by me (excluding some textures). All assets were hand modeled (including the character), and many textures were also custom created, such as the book covers and writing on paper.
I originally created this scene to test the real-time compositor in Cycles but decided to port the project to Eevee to achieve true real-time. I encountered many interesting challenges when doing so, which I'll discuss in my upcoming walkthrough/breakdown of this scene. I'll also lay out the pros and cons of using Eevee or Cycles in scenes like this.
AN IMPORTANT NOTE: Some things in Eevee (mostly glass/water) will look strange because I did not use screen space refraction. This is due to one of the challenges that arose when porting this scene to Eevee, please excuse how it looks a little strange.
In this project, I wanted to try the style of more realistic anime I started to play with in my laundromat scene. I took it to another level with a full 3d character this time, instead of a cutout.
If you're interested to read more about my process, you can check out my post on Blender Artists.