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JIGOKU - Procedural Glitch LCD Display With Blender Shader Nodes


David Yon writes:

Hello, here is a 3AM mograph test, done procedurally with Blender Shader Nodes, for my upcoming short movie JIGOKU.

Also was the occasion to start working on the soundtrack and ambience of my movie.

Check the short test animation on my youtube channel:

Advanced Blender Tutorials, Scripts, Shader nodes, Geonodes and other goodies stemming from my Professional Work in Studios, and my Personal Project in currently in development.
I will also start mentoring higher tier subscribers (limited seats), to offer artistic and technical advices in your own projects, every step of the way.

About the Author

David Yon

Hello, I am a Senior CGI Artist and Director with 20 years experience under my belt in cinema, animation, advertising, music video, architecture visualization, etc… I have done all kind of computer graphics works like SFX, animated characters, landscape creation, graphic design, and more… Currently developping cool short movies and animated series projects 100% Blender Stay Tuned :slight_smile: !

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