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Blender Subsurface Scattering Workflow


Gottfried Hofmann writes:

The Principled BDSF does not come with a slider for Subsurface Scattering scale but instead with a lot of options we do not need when setting up a material with SSS and glossy components only. By creating a node group, we can get the desired option while reducing the socket clutter of the Principled BSDF at the same time.


About the Author

Gottfried Hofmann

Founder of, co-author of the Cycles Encyclopedia. Blender enthusiast since 2.50 alpha 0. Got a knack for simulations and teaching.

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