Blender Studio's TD Paul Golter has shared a post on the Blender Studio Blog outlining the evolution of the studio's asset pipeline, which was the result of months of design and R&D.
The Blender Studio pipeline is evolving! In this article we summarize the outcome of months of design and R&D https://t.co/3lW9Brf76f
Like every other project by Blender Studio, all designs and code are released as open source. #b3d
— Blender Studio ? (@BlenderStudio_) March 31, 2022
The post goes extensively over the new elements of the asset pipeline, including versioning, task layers, asset states, and more. Here is a graphic from the article summarizing the whole new system:
This latest post is part of Blender Studio's push to refine and publish its pipeline tools, which can all be found under the "Pipeline and Tools" tab on the Blender Studio website.
Check out the post and download the addon and all related files on the links below: