This is my most recent project where I really pushed my knowledge of toon shading and scene creation to create a completely stylized Japanese classroom in Blender 3.0. I used a lot of fun tricks which I touch on in this video, and hopefully can create a more in-depth tutorial on in the future!
This scene was created in Blender 3.0 and rendered in Eevee, Blender's real-time rendering engine. The character image is not by me.
All the textures are procedural, except for 4 images: one text sheet made by me, two sign textures from textures.com and the character cutout.
If you like this, please consider dropping a sub on youtube, it's much appreciated!