A Brief History of Parallax
yogyog writes:
After looking at ways of bringing 2D into your 3D scenes, I now look at Parallax – or how to impersonate 3D camera moves within 2D animation.
Why? Because it’s an important part of animation and computer graphics history!
No Blendrgrid this time – Perspective Tricks is going on to look at Perspective in general – but it should still be of interest to you Blenderheads.
Also – as a bonus:

Wicked!
Thank you for sharing! This was entertaining and informative!!!
Cool. But pot the R in the “perspective” on the main image :)