Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

A Brief History of Parallax

2

yogyog writes:

After looking at ways of bringing 2D into your 3D scenes, I now look at Parallax - or how to impersonate 3D camera moves within 2D animation.

Why? Because it's an important part of animation and computer graphics history!

No Blendrgrid this time - Perspective Tricks is going on to look at Perspective in general - but it should still be of interest to you Blenderheads.

Also - as a bonus:

 

2 Comments

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×