Kaizen Tutorials writes:
Hey Blendernation!
I’ve got another vid for you! In this one I’ll show you how easy it is to set-up a procedural tile material. Perfect for archviz or environment work. Also you’ll learn how to setup a node group so you can control parameters such as, scale, colors, tile size and mortar size OUTSIDE of the shading workspace. Perfect for creating infinite amounts of textures from just 1 material and also very handy if you wish to create materials for your Asset Browser, which can be easily applied to almost any object in a scene and still be tweaked to fit them uniquely!
I hope you enjoy it and learned something new from it.
Cheers,
Jesse - Kaizen Tutorials