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Setting up a Procedural Tile Shader


Kaizen Tutorials writes:

Hey Blendernation!

I’ve got another vid for you! In this one I’ll show you how easy it is to set-up a procedural tile material. Perfect for archviz or environment work. Also you’ll learn how to setup a node group so you can control parameters such as, scale, colors, tile size and mortar size OUTSIDE of the shading workspace. Perfect for creating infinite amounts of textures from just 1 material and also very handy if you wish to create materials for your Asset Browser, which can be easily applied to almost any object in a scene and still be tweaked to fit them uniquely!

I hope you enjoy it and learned something new from it.


Jesse - Kaizen Tutorials

About the Author

Kaizen Tutorials

Hi! I make Blender tutorials for beginner and intermediate levels. They vary in subject and difficulty but are all aimed at creating good looking results within a short span of time!

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