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River flow map generation experiment with Mantaflow + Geometry nodes

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Miro Horvath writes:

Hi Blender heads, recently I finished my long term experiment where I tried to generate flow map out of Mantaflow simulation with help of Python API and Geometry Nodes and then used baked flow map as an input in River shader in various game engines. Enjoy!!!

About the Author

Miro Horvath

Senior Technical Artist at Bohemia Interactive #opensource #GIS #Python #Blender

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