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Get Access to Sprite Fright's Production Files

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Sprite Fright is the gift that keeps on giving. In true Blender Open Movie fashion, after a completely transparent production phase (with access to weeklies, production logs and more), the release of the gorgeous and entertaining short, comes even more meat on this ever-giving bone: Access to bona-fide professional-studio-grade production files.

In a post on the Blender Studio blog, Art Director Andy Goralczyk outlines the studio's file structure and process, as well as the three main categories of the available production files: Animation, Effects, and Lighting.

Getting access to studio-grade production files is one of the incredible benefits of an entity such as the Blender Studio (and its subscription-supported model), and a perk only imaginable in Blender's Open and Free mindset.

An example of a lighting production file now available for download on the Blender Studio website

Head on over the link below to read Andy's full blog post and get all the details about how to access these production files.

About Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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