The Lego PBR Shader is a custom, lightweight shader that accurately depicts the level of detail found in LEGO parts. The well-known reflections are present and adjustable, and surface imperfections such as scratches (the depth of which can be controlled), dents, fingerprints, smears, dirt, minuscule bumps, and so much more! The Lego PBR Shader can simulate regular Lego bricks, chrome, pearlescent, metallic, transparent, and many others! The shader node also accepts bump maps for simulating stickers. The shader is compatible not only with Blender 2.8 Cycles but also Eevee!
This product is perfect for anyone who wishes to create accurate and extremely detailed renderings with LEGO bricks (or any other objects made with plastic for that matter).
The making of the Lego PBR Shader has been a long and tedious and often wearisome task (an ongoing project for a couple of years now). The whole node structure has had to be redone from scratch innumerable times. Don't put yourself through the same hassle. Buy Lego PBR Shader!
Various material shader showcases:
I have also created an extensive documentation page for the shader which can be found here (and on the product page for it as well).
If you have any questions concerning Lego PBR Shader, feel free to contact me at [email protected]