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Perfect Normals, FAST!

6

3d illusions writes:

Learn how to get perfect normals fast, following a cut operation. Even on messed up geometry!

About the Author

3d illusions

Doing 3d for 25 years, owner of 3d-illusions.co.uk, 3d consultant and developer of the best selling Turbo Tools addon for Blender.

6 Comments

  1. I don't want to be mean but there is nothing perfect on that image. The left edge and left part of the bottom edge are all jagged... It struck me immediately, so maybe to an untrained eye it will be perfect.

    • Your method is limited by the topology. You can't bevel beyond the constraints of the surrounding topology.

      With the method I show in the video, the bevel can be of any size, I do sometimes use your workflow if topology permits, but I would always still use the normals method shown in my video to ensure perfect shading and reflections.

      Here's an example of a model I made with the techniques I show in the video:

      https://3dillusions.gumroad.com/l/3di-washing-machine

      It's not completely destructive, it's pretty easy to remove bevels and change the shape of extrusions.

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