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Creature Design - Shape exploration.


UnknownDino writes:

In this sculpting session, I show one of the early stages of creature design, shape exploration.
Starting from a base/low poly Theropoda model, through rough sculpting I search for interesting shapes on the surface of the creature.

Brushes used in this stage:
Clay strips - Smooth - Grab - Laso trim - Inflate

Dyntopo - ON

About the Author

Donald Cela

3D generalist, passionate about sci-fi and creatures. My main tool, Blender.

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