Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

How to make a procedural grunge material | Blender 2.9

0

Jennifer Abbott writes:

In this Blender tutorial I will show you how I made a procedural grunge material in Blender.

Timeline:
0:00​ Introduction
0:19​ Musgrave Texture
1:13​ Wave Texture
1:41​ Separate XYZ Node
2:04​ Combine XYZ Node
3:01​ Group Nodes
3:31​ Color Ramp
4:48​ Math Node
5:52​ Mix RGB Node
7:32​ Texture

About the Author

Jennifer Abbott

I am a CG Environment Artist focusing on environments, props, and textures. In addition, I also work with visualizations, cinematics, and film making. I provide educational materials for the beginners as well as more advanced artists and designers. I also provide game asset packs, and commissioned work for various projects. I am open to working with individuals, and various for-profit and non-profit organizations in order to fill their art and design needs. I became a CG Environment Artist and Level Designer in order to not only pursue my passions but also to assist others in expressing themselves or their business or organization in a creative manner. I believe in creating great design that fits the context and needs of the client.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×