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Blender For Unreal Engine - 0.2.8 Update!

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BleuRaven writes:

I recently updated my addon Blender For Unreal Engine (0.2.8) and published two new videos.

This Add-on allows you to export content created with Blender to Unreal Engine 4. StaticMeshs, SkeletalMeshs, Animations (NLA and Actions), Collisions and Sockets, Alembic animations, Camera and sequencer [...]. It works with Blender 2.8, 2.9 and earlier versions.

Working on object packs for Unreal Engine 4 can be tedious with Blender. That's why I created the Add-on: "Blender for UnrealEngine". It simplifies the method of exporting from Blender to Unreal Engine 4 by allowing you to export all the assets of a scene at the same time. It even automatically distributes them in a proper tree structure in correlation with the Unreal Engine 4 pipeline!

Sockets and collision shapes are created directly in Blender. You can precisely choose which animations need to be exported. It includes a error checker to prevent potential problems and generate python scripts that can be used in Unreal Engine 4 to import the Camera Objects and Animations from your Blender project to a Level Sequence in Unreal Engine 4. All Camera Objects and their animations will import as Camera Actors.

You can download it from GitHub.

How Import Blender assets to Unreal Engine:

How Import Blender camera to Unreal Sequencer

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