You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Behind the Scenes: The Queen's Gambit - Beth Harmon Social Scene

16

About

Hi there! I’m Erick Choy from Venezuela. I’ve studied Civil Engineering in my country for 3 years. For various reasons I had to move to Perú, where I live now. I started to work at an Architecture Company where I learned about 3D and, because of that, I became curious about it.

About my 3D experience, this is my second year in the 3D world. I had been using SketchUp for a couple of months to do ArchViz work. Currently, I have about 2 years with Blender and I am very happy with this software.

So much time working in ArchViz made me want to create something out of the ordinary, nothing perfect, nothing neat. After watching the series "The Queen's Gambit", I was inspired to re-create one of its scenes that brought together everything I wanted to show: architecture, light, composition, and disorder. That was the trigger.

 
This article is made possible by Qarnot Computing
Qarnot provides green cloud computing services.The heat released by the servers during operation is reused to sustainably warm buildings.
Learn more on qarnot.com.

Composition

As I said, my main goal was to achieve that disorder and try to make it look good. It was not so simple as throwing everything everywhere. It has some composition.

All the elements of the scene belong to the ‘50s and ‘60s, with the exception of a single object: the poster of my favorite band, Twenty One Pilots.

The main framed image, by Nicoletta Ceccoli, is not in the image reference, but I wanted to give some hidden messages. The series "Gambito de Dama" and Nicoleta's painting have several artistic connections that I considered interesting, and I wanted to connect them in the scene.

Everything else

The modeling, texturing, and shading, were all pretty basic. I used a different scene in order to study the illumination for every single object. I don’t think my nodes are particularly special or tricky.

Rendering

What I would like to mention is the story behind the render. It could be considered a spoiler for someone, so, spoiler alert! I worked on the chessboard but is not just a simple chessboard. It has a lot of storytelling details.

The chessboard as shown represents the final arrangement of the pieces after the final duel between Beth Harmon and Vasily Borgov. That was White's checkmate with which Beth finally wins the battle.

The pills are distributed on the white side, also the alcohol drinks.

That clock is the clock used in the final duel between Beth Harmon and Vasily Borgov.

Tools

The main software I used was Blender, but I also used a little bit of Marvelous Designer (curtains, Beth Harmon’s dress, fabric on the wall), Substance Painter (typewriter and the turntable), and Photoshop (color correction and the god rays).

Conclusion

I cannot finish this Behind the Scenes without mentioning my wife, Angie Vásquez. She is probably the most important key in the whole process; she is the first person who sees my work and she has the authority to tell me “that's getting ugly”, which she has done, hehe. But, in fact, what you are seeing is something that she has pre-approved. There is a lot of work that has not passed the test of my beloved wife, so she’s very important.

Thanks to you for supporting my artist career, I really appreciate the opportunity for posting my art here.

Regards.

About the Author

Erick Choy, 3D Artist

 

 

About Author

Abby Crawford

I've been a part of the BlenderNation team since 2018, producing Behind the Scenes and Meet the Artist features that highlight Blender artists and their work.

16 Comments

  1. There are so many very beautiful yet also completely sterile architecture scenes to be found online. We look at them for a few seconds and move on. But it's a rare treat to spend time gazing upon scenes like this one Erick (and his wife :) designed that have so much depth, character, soul and story.

  2. This is incredible work - good job. It's not often you see such creative skill from someone in a technical field like engineering. Kudos.

    • Thanks Gleen,I have to confess that I studied architecture for a couple of years (I didn't mention it to avoid making the story too long, I'm sorry), and that's where I managed to open up my creative side. Thanks again for your words! <3

  3. Amazing !! I like the detail of the position of the pieces on the board. Also the photo from the album of the twenty-one pilots! Great job!

  4. Andree Montenegro on

    Excellent work, you can see the love for details and how well you handle yourself in the program, I love that atmosphere that pays great tribute to the "lady's gambit" atmosphere.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.