Lutz Scharf writes:
Hi everyone!
Almost 10 years ago I made a little action movie trailer inspired by the movies I was watching at the time. After trying out new workflows, I decided to go back and remake it in 3D with the original audio.
My workflow:
The characters were created in MakeHuman and revised in Blender. I also made some custom MakeHuman assets in Blender, such as the beard. I record motion capture data using a software called Glycon 3D and my Oculus Rift CV1 headset and Touch controllers. This gives me some nice natural upper body motion without much need for cleanup. I remap the mocap data with Auto Rig Pro. Three mocap files from Mixamo were also used this way to add to my own "performances". The rest was hand-animated. Thanks to all the CC-BY and CC0 suppliers of great assets which helped me a lot!
I hope you enjoy the film. Once I get settled into my new workflow, I'm considering making a tutorial or two, if there is any interest.