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Video: How to Crack an Egg in Blender (+breakdown)


Tosmo writes:

This is a little something that I hatched up in Blender 2.9, after working on my skin texturing tutorial in the last video. I wanted to try and find an interesting use for the subsurface scattering effect, and practice some hard-surface animation.

Everything was rendered in real-time in Blender Eevee, with no compositing or post effects. The majority of Hard-surface textures were created in Substance Painter and Designer.

I couldn't find any quality or commercially available music, so I tried my hand at trying to create a track using LMMS.

In the next video, I will breakdown the effects of my recent animated short. This includes the sub-surface scattering effect of the embryo moving inside the egg and the crack that eventually forms across the surface. I will walk you through the creation of the node shader tree.

About the Author

Thomas Laburt

Procedurally Generated Human

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