Upcoming Performance Improvements for Sculpting!

Curtis Holt writes:

Hi everyone,

In this video, we talk about some exciting news shared by Pablo Dobarro on Twitter. They’re planning on doing a full redesign of how the sculpt mode works in Blender in an attempt to improve the overall performance with high poly sculpting. Included in this announcement was a visual demonstration showing an early prototype with superior performance running on a laptop.

Thanks for watching and have a great day!

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