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A Beautiful Cut - Blender Boolean.

6

Koumis writes:

A different approach to a boolean cut, that will give you a crisp and beautiful cut.

https://youtu.be/Gj2ZjpiDUWY

About the Author

Con Koumis

I love animation stuff!!

6 Comments

  1. Blender "does that" whenever you have vertices / edges / faces overlapping when you use boolean, either before or after the operation. I speculate maybe there's a div/0 error or similar that gets passed over and it produces this effect. It's not a problem if you nudge things around, but it'd be nice to have it finally fixed, as it causes problems with hard-ops as pointed out.
    There's a limit to a model's complexity where merely nudging things around will fix the problem, also.

    • And on some occasions the principal shape of the object remains but the surface of the cut vanishes.

      I'm glad it's a known issue - I thought I was doing something wrong the first time I tried it out.

  2. i don't really get the different "approach" other than manually fixing the topology after boolean cutting... did I miss something

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