jayanam writes:
In this tutorial I show how to create Low Poly Game Assets with Blender and then export them as Fbx to Unity. I also explain how to define the models as Prefabs so that they can be reused in the game engine.
jayanam writes:
In this tutorial I show how to create Low Poly Game Assets with Blender and then export them as Fbx to Unity. I also explain how to define the models as Prefabs so that they can be reused in the game engine.