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How to create Low Poly Game Asset with Blender


jayanam writes:

In this tutorial I show how to create Low Poly Game Assets with Blender and then export them as Fbx to Unity. I also explain how to define the models as Prefabs so that they can be reused in the game engine.


About the Author

My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

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