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How to create Low Poly Game Asset with Blender

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jayanam writes:

In this tutorial I show how to create Low Poly Game Assets with Blender and then export them as Fbx to Unity. I also explain how to define the models as Prefabs so that they can be reused in the game engine.

 

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

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