Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Bevel Baking in Blender

1

Simonsanchezart writes:

The Bevel Shader makes it easy to add a better quality to your hard surface models by baking it down to a normal map. It can also be mixed with other detail such as a sculpted high poly.

About the Author

Simón Sánchez

Hi! My name is Simón Sánchez, I’m a general artist from Uruguay. I’ve been making stuff since I have a memory, I’ve always been interested in art aswell as in science. I’ve studied a career in Graphic Design and Art & Game Design in my country. I’ve also worked as a freelancer making Pixel Art for videogames and Graphic Design.

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×