3D Hard-Surface Artist Marek Polívka shares how he used Blender and Substance Painter to recreate a classic Soviet camera, the Zorki-4.
Hi, I’m Marek Polívka (Sketchfab, ArtStation) and I’m a 3D artist from Czechia. I mostly enjoy making various hard-surface things: mostly military vehicles and weapons but I like to occasionally try something different like this Zorki – 4 rangefinder camera.
I was always drawn to 3D in some way. I started out building plastic models of planes and tanks, then I spent quite a bit of time in Minecraft building large-scale models of things and finally a course at an IT university I attended properly introduced me to Blender. Beyond that, though, I’m mostly self-taught.