One of the factors that made the success of the Unreal Engine 5 demo is the massive library from Quixel Megascan. Megascan is a library of models and textures taken from real life so the authenticity and detail are very high, up to 8K for texture.
Today I would like to share how to bring this library to Blender to use, mainly for the environment. And I also guide you to make a small Japanese garden corner entirely with Quixel Megascan.
Hope you like it!