Blender add-on review: Danny Mac Eye Designer

Even fake specular highlights are possible in Danny Mac Eye Designer

Danny Mac is a skilled stylized character sculptor, knowing how an eye should look to be appealing. His add-on reflects that, with a wide range of adjustment options.

Once you’ve installed the add-on via Blender’s Preferences ➔ Add-ons ➔ Install, a new Eye Designer panel with its own tab is added to the Sidebar.

Initially, there’s only one button present in the Eye Designer section, labelled ‘Import Eye’. Once you press it, a pair of eyes is added to the scene and the panel is filled with controls.

This is what you get once you've clicked the 'Import Eye' button
This is what you get once you’ve clicked the ‘Import Eye’ button

It’s easy to get a bit overwhelmed when you’re presented with the numerous sliders in the Eye Designer panel, but once you start experimenting with it, you realize how versatile and powerful your new eye creation toolkit is.

Just about every element of the eye is adjustable, but it’s advised to first position and scale the eyes to match your character’s eye sockets. This can be done using the included armature that’s connected to the eyes. Scale the eye armature, then move one eye towards the other or away from the other in Pose Mode. Finally, press the Mirror Eye button to make the other eye match the same position at the other side of the center.

Scaling the eyes via the included armature
Scaling the eyes via the included armature

A light rig is included, allowing you to reposition the light, increase its size, brightness and more, just by dragging sliders in the add-on’s Sidebar panel.

Easily adjust the light properties using sliders
Easily adjust the light properties using sliders

Each key part of the eye can be easily adjusted using the panel’s sliders, and because Danny Mac Eye Designer is compatible with both Eevee and Cycles, you can see the result of adjustments in real-time.

Adjust several eye properties and see the result in realtime
Adjust several eye properties and see the result in realtime

The iris color, saturation and brightness can also be adjusted with just a few sliders.

Easily change the color, saturation and brightness of the iris
Easily change the color, saturation and brightness of the iris

But there’s more. You can also add a fake shadow to the eye, adding the illusion of more depth to the eye if geometry adjustment doesn’t suffice.

Add a fake shadow to achieve more depth in the eye
Add a fake shadow to achieve more depth in the eye
Even fake specular highlights are possible in Danny Mac Eye Designer
Even fake specular highlights are possible in Danny Mac Eye Designer

A real eye-catcher

The Danny Mac Eye Designer add-on is a very useful addition to any Blender 3D character creator’s arsenal. It’s easy to use, fully procedural, comprehensive in terms of options, and it’s suitable for use in both Eevee and Cycles.

Danny Mac’s Eye Designer is ideal for adding eyes to cartoony, stylized and semi-realistic characters, but the add-on is less suitable for photorealistic characters. You’ll still need to resort to non-procedural, photographic texture maps for convincing photorealistic eyes with intricate veins and a highly detailed iris pattern.

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