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Sculpting Scorbunny - UV unwrapping

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Jamie writes:

Hi Blenderheads,

A new tutorial is out in the 'Sculpting Scorbunny' series. After retopologising in the last lesson, we're now ready to tackle UV unwrapping. Scorbunny is a pretty simple character, so this lesson should be really good for beginners looking to create custom textures for their own characters.

The UV unwrapping video is available on YouTube here:

And if you're interested in starting at the beginning of this series, you can take on the sculpting video here:

About the Author

Jamie Dunbar

Jamie Dunbar is the founder of Dragonboots Studios - a 3D animation company based in Australia. They predominantly work with the Texas Children's Hospital in America, creating educational animations to teach children about heart disease procedures. Jamie has over 10 years of character design experience. He converted to Blender over three years ago and Dragonboots Studios now uses a combination of Maya and Blender.

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