Watercolor Compositing Tutorial

mgga-elite writes:

Blender’s Compositing workspace is quite the powerful tool for, well – doing pretty much anything you like with your geometry. This includes pseudo-shading. In this tutorial, we’ll abuse the erode/dilate node to achieve a colorful painterly/watercolor-y look that’s fully suited to animation while almost completely ignoring shading in the traditional sense.

Warning: working knowledge of the node wrangler add-on is mandatory for this!

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