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Blender box mapping workflow, a quick look


Erik Selin writes:

With large scenes, UV Unwrapping every object can be tedious. Luckily there is an alternative for the simpler objects that we can explore. It is called box projection and it helps us to quickly get a simple texture on our objects.

In this article we take a look at that process, check out a small add-on I made to make the process just a little bit faster and learn about a very cool node group that comes from the community working together.



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