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Art Spotlight: Arcane Sanctuary

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3D Artist Josh Rawlings wanted to make something with almost completely unique UVs. He decided on an arcane sanctuary and got to work. Here's his process.

Josh Rawlings writes:

For this piece, I really wanted to give myself a challenge and make something with mostly unique UVs to practice painting light direction; the UVs are about 96.33333% unique (a lot of painting D:). I also wanted to pick a couple of main colours to use throughout to give the environment a distinct feeling. I fit everything in the scene on 4 texture sheets (minus the clouds, they were added at the very end of the process). One of the challenges when unwrapping and packing a lot of UVs together is to make sure you have good resolution across all objects for painting.

Inspiration for this scene was a medieval setting, I wanted to work with blues and greens so a snowy/desolate/gloomy setting felt like the right kind of vibe to go for.

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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