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Art Spotlight: Arcane Sanctuary


3D Artist Josh Rawlings wanted to make something with almost completely unique UVs. He decided on an arcane sanctuary and got to work. Here's his process.

Josh Rawlings writes:

For this piece, I really wanted to give myself a challenge and make something with mostly unique UVs to practice painting light direction; the UVs are about 96.33333% unique (a lot of painting D:). I also wanted to pick a couple of main colours to use throughout to give the environment a distinct feeling. I fit everything in the scene on 4 texture sheets (minus the clouds, they were added at the very end of the process). One of the challenges when unwrapping and packing a lot of UVs together is to make sure you have good resolution across all objects for painting.

Inspiration for this scene was a medieval setting, I wanted to work with blues and greens so a snowy/desolate/gloomy setting felt like the right kind of vibe to go for.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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