Wickr – A Free, Procedural, PBR Material

Erin writes:

Wicker is a challenging thing to model and not easily changed after the fact. This material allows deep customisation to your wicker materials allowing for any combination of uprights and horizontals, image textures, bumps, roughness etc all driven by node graph. You can also use the material to Bake out diffuse / roughness / alpha / normal / ambient occlusion maps for game-ready assets or just for use in more heavy scenes.

Wickr is freely available on Gumroad, and also on Blender Market for a $2 donation to the Blender fund.

Please feel free to use for any project (personal or commercial) as well as modify or rerelease!

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