Aidy Burrows writes:
As time is short let's get into a quick tip and break out the pun's immediately so let's crack on!...
Time to crack the code of procedural stones and, well, cracks! :D
Thanks to new procedural texturing options in Blender 2.8 we can easily do it in real-time using Eevee!
In this Blender tutorial we’ll…
- Quickly & easily create stones & cracks
- Expand the crackle options further with a simple math node
- Do an easy detailed gradient map based on an image