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Easy Stones & Cracks Texturing


Aidy Burrows writes:

As time is short let's get into a quick tip and break out the pun's immediately so let's crack on!...

Time to crack the code of procedural stones and, well, cracks! :D

Thanks to new procedural texturing options in Blender 2.8 we can easily do it in real-time using Eevee!

In this Blender tutorial we’ll…

  • Quickly & easily create stones & cracks
  • Expand the crackle options further with a simple math node
  • Do an easy detailed gradient map based on an image

And more!

About Author

Aidy Burrows

Tutorial co-author with Gleb Alexandrov @ Game Asset Creation Course for the Blender Cloud and Steam. Indie Developer working on projects at Ex Warner Bros Interactive Environment Artist (TT Fusion) Worked on Lego : Marvel, Lego : Movie, Lego : Batman 3 and more.

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