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Blender developers meeting notes: June 10, 2019

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Development

New Features and Changes

The focus continues to be on stablizing for the 2.80 release. About 105 bugs were fixed last week.

  • COLLADA: reworked material import & export. (details) (Gaia Clary)
  • Gizmo's can now activate on drag or on press, with a preference in the keymap to choose. With drag objects behind the gizmo can be selected, but it introduces a few pixels delay when starting to drag. (Campbell Barton)
  • Constraints now have icons in the outliner and properties editor. (Alessio Monti, Andrzej Ambroż)
  • Keymap: drag to box select now works in all animation editors. (Jacques Lucke)
  • Python API: allow external render engines to use Eevee for LookDev shading. (details) (Brecht Van Lommel)

Weekly Reports

Summer of Code

Follow progress and weekly reports in the Summer of Code forum

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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