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By Gabby DaRienzo.

I'm one of the 3D artists of Parkitect — a business simulation game that charges you with the construction and management of theme parks: Here are some Western-themed assets I've created for the game. All of my work is made in Blender, and we use Unity as the game engine!

About the Author

Gabby DaRienzo

I'm a Toronto-based video game developer and 2D/3D game artist. Most recently I've made 3D artwork for the games Celeste, Parkitect, and my own game A Mortician's Tale.

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