You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Control a blender rigged mixamo character with a Kinect camera

0

Factory Settings writes:

In this tutorial we'll show you the steps how to rig a character in Blender and let it follow your movements captured with a Kinect V2 camera.

With a free non commercial license from Derivative Touchdesigner you can hook up the Kinect data to an imported mesh from Blender.

It is really fun to see how a 3D model is following your movements in real-time!

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.