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Blender 2.8 Tutorial : Circular Array Modifiers


jayanam writes:

This is a Blender 2.8 tutorial on how to create a circular arrays snapped to a rotated plane / face. I will automate this and bring this to my Fast Carve Addon as well.

About Author

My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.


  1. why don't they just put a polar array modifier with an internal axis and spacing options, so people can easily use it.
    instead of making art you are pressing keys and making calculations, looking for hiden tools...
    blender is really weird...

  2. it's pretty insane. It's 2.8, it's the most basic functionality present in absolutely any 3D software, but in Blender you have to jump around with some bs hidden functions and "know the trick" to simply make a radial array happen. That is why Blender is always dragging behind.

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