3D Environment and Prop Artist Jasmin Habezai-Fekri (aka curlscurly) shows us how she created her magical Ancient Temple model using Blender and ZBrush.
I’m Jasmin Habezai-Fekri, a 3D environment and Prop Artist working in the Game Industry while going to university in Cologne. Currently I am freelancing for the game Slime Rancher by Monomi Park. I have a huge passion for hand-painted textures and fantasy worlds, which I mostly focus my 3D works on. Since early 2017, before I started university, I began to dive deeper into 3D and learned Blender. During that time, I also had the chance to write an Art Spotlight about one of my early stylized works, the Frog Hut.
Since then, I have learned a lot and started to see how my own style is developing further with every new piece I create. The Ancient Temple is my grandest personal project so far during which I faced a lot of new challenges. It is important to me to create things I love while still getting out of my comfort zone and with this project, I definitely managed that!
3 Comments
Just curious: what program was used for these nice hand-painted textures?
Hi! I talk about it in the article, I used Photoshop and Blender for the textures :)
Its amazingly cute...wow !