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Daily Blender Tip 156: How to correctly display pixel art textures


Jan van den Hemel writes:

When using pixel art as textures, you don't want to lose any of their blocky goodness. But Blender by default will make them blurry - here is how to set the texture node up correctly.

About the Author

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Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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