DerekElliott writes:
What's up Blender Nation! Derek here again with a new tutorial, this time in Blender 2.8 and using the wild and (not so new) EEVEE render engine! Today we're making a looping "cloud in a cube" style animation using EEVEE's powerful volumetric rendering capabilities.
As always please let me know if you have questions or suggestions for future tutorials!
See you on YouTube!
4 Comments
Has anyone heard anything more about when these types of volumetric textures will be supported on macOS builds?
Smoke sim volume data seems to work so I’m hoping this means textured volumes are at least possible.
Aww man didn't even know that!
looking forwards to trying out these techniques though, its super cool!
Same here, nothing shows on my iMac.