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Manga procedural shaders

2

Paul Caggegi writes:

Hi Blendernation,

I've recently completed a procedural shader which will render your objects in a range of comic styles. It includes a suite of node groups which can simulate a range of looks by combining them in various ways, or even with existing shaders and textures.

While this material is currently available through Patreon for my $3+ supporters, people are free to sign up just for the month, grab the shader and go - there's never any hard feelings - but it's worth sticking around for a couple of weeks at least and see what else you can grab while you're there!

About the Author

Avatar image for Paul Caggegi
Paul Caggegi

I’ve been a motion-graphics artist, video editor & 3D effects creator for almost twenty years, working full time since 2001, and freelance since 2008. I’ve worked on several corporate campaigns, TV commercials, web-videos, showreels and media branding packages for clients such as Nickelodeon, Saachi & Saachi, and Leo Burnett. I run a Patreon page to teach illustrators how to use Blender so they can create assets for their own projects.

2 Comments

    • The video shows some turnarounds so... yeah? Your mileage may vary, as my focus is comics, and I'd recommend rendering a Freestyle pass for the linework, but the shaders themselves should hold up.

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