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CW Carbon Collection - A special material collection for Blender [$]


Christoph Werner writes:

Some time ago I've made some experiments to create a node for tiling texture patterns in Blender. Because I like carbon materials I've used this topic to create a node group that can create tiled patterns - I called it the "CW TilingTool".

The end result of my experiments is a collection of 12 carbon texture variations, called CW Carbon Collection+. The material comes with a lot of adjustable options and the uv coordinates are controlled by my TilingTool. You will find the tool as a unique node group in the node tree of the main material. If you like, you can extract the TilingTool and use it for your own materials. I would appreciate it. :)

The CW CarbonCollection works with Blenders Cycles render engine. I've created the shader tree in Blender 2.79b.

A version for Blender 2.8 will be released as soon as 2.8 gets more stable and reach the beta status.

I've prepared a detailed introduction for my material on YouTube.

About Author

Christoph Werner

I am a CG Artist from Germany working freelance. My history began in the computer games industry in 1991. Beside my project work I am publishing CG tutorial videos and offer personal trainings on site. The daily software I am currently using are Blender, Adobe Substance, Affinity Photo, the Adobe Creative Cloud and more.

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