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CW Carbon Collection - A special material collection for Blender [$]

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Christoph Werner writes:

Some time ago I've made some experiments to create a node for tiling texture patterns in Blender. Because I like carbon materials I've used this topic to create a node group that can create tiled patterns - I called it the "CW TilingTool".

The end result of my experiments is a collection of 12 carbon texture variations, called CW Carbon Collection+. The material comes with a lot of adjustable options and the uv coordinates are controlled by my TilingTool. You will find the tool as a unique node group in the node tree of the main material. If you like, you can extract the TilingTool and use it for your own materials. I would appreciate it. :)

The CW CarbonCollection works with Blenders Cycles render engine. I've created the shader tree in Blender 2.79b.

A version for Blender 2.8 will be released as soon as 2.8 gets more stable and reach the beta status.

I've prepared a detailed introduction for my material on YouTube.

About Author

Christoph Werner

I am an cg artist from germany. I offer 2D and 3D graphic services for computer games and companies who need professional 3D visualisation. My history began in the computer games industry in 1991. The daily software I am currently using are Blender, 3D Coat, Adobe Creative Cloud and several other helper tools. Beside my projects I am producing computer graphics trainings and offering personal trainings.

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