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Blender 2.7 - The Comprehensive Handbook (eBook)


Thomas Beck writes:

After almost 6 years of writing and polishing, I finally released my much loved Blender baby last week at the Blender conference 2018 into the world - the most up-to date, most comprehensive, in-depth and biggest Blender handbook ever: 17 chapters, 917 pages, over 1200 illustrations and 250 blend files will give you all the information you need to understand every bit of Blender 2.79b.

Written from a developer who knows Blender's & its tools' inner workings and having more than 15 years of professional Blender experience in my design studio, this eBook will build up a super strong foundation for your own Blender explorations, help you solve all problems that Blender throws at you and will give you super comprehensive knowledge of every area in Blender. On top, I'll show you many hidden gems which were - until now - barely documented or not documented at all.

We're having an in-depth look at:

  • Blenders UI, Workflow Concepts & Data Blocks,
  • Modeling
  • All Modifiers
  • Lighting
  • Rendering
  • Shading & Texturing
  • Animation
  • Rigging
  • Particles
  • Simulations
  • Compositing & Post-Production
  • Motion Tracking
  • Video Sequence Editor
  • Python Scripting
  • Freestyle
  • Grease Pencil

and last but not least an appendix chapter where we look at the amazing things that Blender 2.8 will bring us - please have a look at my website to see why Blender 2.8 is not a primary target in this book and why the BGE was excluded from it.

I've put this enormous effort into this book because Blender has given me so much joy, success and friends - all I hope for is that will enable you make Blender your very own amazing tool, will enable you to help yourself because you understand each tool and that it will become your everyday companion on your very own beautiful Blender voyage.

If you want to know more about the history of the book, screen shots and a reading extract, visit my website.

Happy blending & Have fun!
Your Tom Beck

About the Author

Thomas Beck

Author, Teacher, (#b3d) Developer, Maker, Dad. CEO of Plasmasolutions - we design and code with open source power: #b3d #krita #inkscape #gimp #ubuntu #vscode


  1. If this book is as good as Tom's previous "Sneak Peek" videos, then it will be brilliant. How I miss those videos - always calm, clear and concise presentations of new Blender features... needed more than ever for all the changes in Blender 2.8 ;-)

      • @Marco, of course! Not sure though if I'll do it in German again, English just makes more sense...
        @Me, Yep, that's looooong time, but you have to know that in the 6 years I produced 2 German books and the international version (which is based on the German ones) ... so technically I wasn't that slow ;)

        Cheers, Tom

        • Das wäre schade, wenn es keine Deutsche Version mehr geben würde. Gerade auf dem deutschsprachigen Markt sticht Dein Buch besonders hervor. Natürlich bedeutet das Mehrarbeit, erneut sprachlich zweigleisig zu fahren. Ich glaube aber auch, dass der deutsche Markt dieses mit dem Kauf honoriert (habe beide Auflagen + eBook :-) . Gerade Einsteiger haben es so einfacher, in die Welt von Blender einzusteigen.

          • Hi Steuerblock,

            yeah you're absolutely right - and I am sad to confirm that there will not be another German version of it. I encourage you to write me if you want to know more about the short: It was a huge success for the publisher and a depressing success for me.

            Best, Thomas

          • Hallo Thomas,

            thx for your answer. Now i can imagine why a german edition is not more in focus. Hope your next english edition will be successful! This means for me, that i must tune my english skills to read your next edition :-)

  2. Hi I would love to purchase this book, I'm in the United States. Would Paypal be the easier system to use to pay for the book?

    Robert Woods

    • Tom Beck (plasmasolutions) on

      Hey Robert,

      somehow I missed your comment: Paypal is usually the easiest way to pay, but I also offer Alipay, credit card and many more - so just choose whatever fits best for you.

      Many greetings,

    • Hi Nonstop,

      this is not super easy to answer: Blender is currently in a state where many elements change daily, especially the placement, location and amount of elements in the user interface. Just now, we're openly discussing the possibility to erase the toolbar which is located at the top of every window - which would render all my screenshots outdated as soon in one day when I would release it now.

      So my current plan is to wait for at least Blender 2.81 / 2.82 before releaing a new book. But I will definitely add a new section about Eevee in the 2.79 version of the book in the next 2 months (when Blender 2.80 has been released)

      Hope that clears it up a bit. And if you've got any questions, don't hesitate to drop me a mail!


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