Jonathan Lampel writes:
There comes a time in every digital artist’s life when they realize... sometimes it’s ok to download supplemental material rather than create it from scratch. So many situations come to mind:
- A photo-sourced texture to fill the background behind your character
- A stock image to fill a digital picture frame in your arch viz render
- 3D models for a game you’re prototyping
- A music track to accompany your demo reel
- and many more!
The reality is it's very common to need and use existing material to supplement your own work. Today Kent is discussing where to find free resources (including 3D models, images, music) and how to properly use them; both legally and in a way that makes the world a better place (attribution).