SceneCity 1.2 released

Arnold Couturier writes:

SceneCity is being redesigned from the ground up.

The latest version 1.2 introduces a new powerful way to design your cities: you now plug pieces of functionality together to reach your desired goals. You describe your cities conceptually with nodes within graphs, and those can be as simple or as complex as you want.

Some nodes place buildings, others create road networks, and others generate procedural facade textures. More will be added giving you even more possibilities with every new version.

Read more here.

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