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Preview: Guided Tesselator - New remeshing addon

4

Jeacom writes:

Usual sculpting addons use the built-in remesh modifier in a macro to remesh the model, but I don't like to be usual, so...

I am coding a tool that will allow us to remesh models with much more details for fewer polygons than would be necessary with the built-in octree remesh.

I will likely add this into Sculpt Tool Kit and release a free version also, but first needs polishing.

About the Author

Jean Costa

I am a python programmer and character artist/Rigger who loves blender because of it's flexibility and expansibility.

4 Comments

  1. nice tool
    but isnt it a little unfair to compare 16k vs 9k verts?
    its still a lot of geometry and will still need an optimisation for the edge flow

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