Alex Treviño shared a fantastic piece of Blender art as well as a detailed behind the scenes article. Enjoy!
This project is based on one of the concepts of Anaïs Maamar. This is the second project of the series. The topics to be learned in this project were retopology, rigid objects, cloth simulation as well as the handling of hair particles. In this guide, I explain the basic workflow for this project. If you are still interested in the project you can download the clay render for free.