jayanam writes:
In this Blender quick tip about UV unwrapping I explain the unwrapping process by a simple example and I make use of the UV Squares Addon for getting straight UV islands.
jayanam writes:
In this Blender quick tip about UV unwrapping I explain the unwrapping process by a simple example and I make use of the UV Squares Addon for getting straight UV islands.
2 Comments
Nice tip, but
1) UV squares functionality also built-in Textools
2) UV squares mistakes in complex model, so you need to detach cyllinder part, make alt+E and join it back to get proper result.
1-3-0 Textools fixed that issue
https://blenderartists.org/t/textools-for-blender/700811/309?u=1d_inc
Can I use it on Blender 2.8 ?