Lewis writes:
I have recently published my first Blender add-on on the Blender Market. Hopefully this will be the first of many, though we will see how this one goes..!
In a nutshell, SplineSculpt is an add-on for Blender sculpting that allows you to draw along a 3D curve. This is something that I have wanted from Blender for a long time, so I decided to try and pull together an add-on that did it.
While I did encounter limitations in Blender that meant I couldn't do everything with the add-on that I initially wanted to, I think the end product is still useful and I will continue to develop it as the Blender API develops.
Curves are standard Blender curve objects that can be created in any way you wish, and (optionally) prepped for drawing via the tools provided in SplineSculpt.
Being able to draw along curves allows you to make precise strokes to create unique designs that would not be possible by freehand alone (or not with my shaky hands anyway...). Being able to re-use and refine curves using all of Blender’s standard toolset means you can create complex designs with total precision.
6 Comments
thx,
looking forward STEREOcam addon or KINECT gesture-controller ,
Im trying to get into building addons too. Wish u good for ur start.
Thanks! The Blender API documentation (or lack of same) is the hard part!
Nice job, looks really good!
Thanks! I hope people find it useful.
Hm, its quite easy to do using hard surface modelling, ea snap drawing a spline over a surface, bevel the curve and boolean join, So i kinda wonder if its a fix for a problem that doesnt exist.