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Tutorial: Realistic Clouds (100% Procedural)

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BlendMaster writes:

Hey Everybody! In this video we will be going over how to create realistic clouds. These clouds will be 100% procedural and as a result, they can be easily customized to your own preference. That's not even the best part. These clouds don't use volumetrics which results in SUPER fast render times!
I hope you guys enjoy this tutorial and learn something new. Thanks for watching!

About the Author

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I've been using Blender for quite a while now. I love Blender and its my passion, that is why I try to share everything I know about it with you guys. There is so much that Blender can do. It is not just a tool for 3D modelling, it can be used for photo editing, animating, and creating games as well. Over the years, I have explored Blender's capabilities and pushed them to the limit, and now I'm here to share those tricks with you. ;)

5 Comments

  1. I just ran into a problem: After I connect the color ramp to the fac of the mix shader, the object becomes solid white.

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