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LightArchitect: Cinematography Pre-visualization in Blender [$]


Joseph Hamilton writes:

As a Blender user and a working cinematographer based in Los Angeles, California, I wanted to create an add-on that would allow me to pre-visualize high end lighting and camera setups inside of Blender 3d. This idea came to me several years ago but finally, during the Holiday break of 2017 I decided to finish it.

Almost five months later I finally finished an asset based add-on for Blender 3d that allows the user to import accurate and working 3d rigs of camera and lighting technologies that are used in the film industry. Once imported through the menu system provided, the user can then experiment with lighting, camera moves, and a general filmmaking setup within their scene.

Some of the included (65+) rigs include Technocranes, Jibs, Dollies, Condors, Softboxes, Silk Flyswatters, and more.

I go through a basic virtual lighting and camera setup here.

About Author

Joseph Hamilton

I am a cinematographer based in Los Angeles. I have been using Blender for many years now in creating basic 3d VFX for films. I am one of the creator's of an asset based add-on for blender called LightArchitect ( that allows pre-visualization of Industry Level lighting and camerawork inside of Blender.


  1. now ive not used the addon, but it would have been nice to see an article or somthing on what you do and why it could be better than other addons such as blender guru's lighting addon (which is what i currently use)

    • Hi Michael. It is quite a bit different than Andrew Price's Studio Lighting add-on(I think that's the one you're talking about). They have entirely different purposes. This is more meant to be for cinematographers and filmmakers who want to pre-visualize how they would set up a scene with various equipment and then how they would move the camera within that scene(and with what tool). It does allow animators to create amazing movement for their camera very easily as well.

      I personally am a freelance cinematographer. I'm not a full time vfx or 3d artist but I thought this could be a useful tool. Especially for those trying to learn how to light and shoot a scene without having ever been on a professional set of a large size.

      This is an example of how it works:

      Hope this helps!

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